Sonic Alert DCP301 Clock Radio User Manual


 
Chapter 8. PROGRAM SETUP
8-3
Description of mode transition states (see page 8-2.)
(1) Program setup is entered.
(2) Setup item on programming map is moved.
(3) Segment on programming map is moved.
(4) Entry of the No.1 setup is started.
(5) No.1 setting value incremented/decremented, and blinking digit is moved.
(6) Entry of No.1 setup is completed.
ENT
stores the value being entered to memory.
With items having a No.2 setup, entry of the No.2 setup value is started. When the
item does not have a No.2 setup, the setup display is returned to.
When
FUNC
+
CLR
are pressed at an event/time event item, the setting for that seg-
ment is cleared.
When
FUNC
+
CLR
are pressed at a G.Soak item, the setting for that segment is cleared.
(7) Pressing
FUNC
+
CLR
for a pattern item causes “C L R .” to blink to confirm clearing
of the program from that segment onwards.
However, note that
FUNC
+
ENT
is disabled for currently running programs.
(8)
ENT
clears the program from that segment onwards.
DISP
does not clear the program and the setting display is returned to.
(9) No.2 setup setting value incremented/decremented, and blinking digit moved
(
10
) Entry of No.2 setup is completed.
ENT
stores the value being entered to memory.
When
FUNC
+
CLR
are pressed at an event/time event item, the setting for that seg-
ment is cleared.
(
11
) Entry of values currently being entered completed without being stored to memory
(
12
) When
FUNC
+
ENT
are pressed at a pattern item, the display changes to the segment
insert/delete screen, and “I n S .” is blinks.
However, note that
FUNC
+
ENT
is disabled for currently running programs.
(
13
)“d E L .” displayed blinking by , and “I n S .” displayed blinking by .
(
14
)If
ENT
is pressed at the “I n S .” display, a segment is inserted. If
ENT
is pressed, a
segment is “d E L .”.
(
15
)If
DISP
is pressed, neither of segment delete or insert are carried out.
Press
FUNC
+
PROG
to increment program Nos, and
FUNC
+ to decrement pro-
gram Nos.
(
16
) Basic display state is returned to.