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24 Age of Empires Expansion
Town Center
House
Villager
Trade Boat
Dock
Fishing Boat
Granary
Storage Pit
Clubman
Barracks
Scout Ship
Light Transport
Merchant Ship
War Galley
Fishing Ship
Trireme
Catapult Trireme
Juggernaught
(requires Engineering)
Watch Tower
Small Wall
Leather Armor
Toolworking
Axeman
Farm
Market
Sentry Tower
Medium Wall
Priest
Temple
Polytheism
Mysticism
Astrology
Domestication
Gold Mining
Stone Mining
Woodworking
Wheel
Artisanship
Town Center
Government
Center
Nobility
Scale Armor
Bronze Shield
Metalworking
Hoplite
Academy
Chariot
(requires Wheel)
Short Swordsman
Broad
Swordsman
Chariot Archer
(requires Wheel)
Composite
Bowman
Scout
Stable
Bowman
Archery
Range
Stone Thrower
Siege
Workshop
Fortification
Ballista Tower
(requires Ballistics)
Siegecraft
Craftsmanship
Alchemy
Engineering
Chain Mail
Iron Shield
Metallurgy
Wonder
Phalanx
Centurion
(requires Aristocracy)
Heavy Cavalry
Cataphract
(req’s Metallurgy)
War Elephant
Long Swordsman
Legion
(requires Fanaticism)
Catapult
Heavy Catapult
(requires Siegecraft)
Ballista
Helepolis
(req’s Craftsmanship)
Heavy Horse Archer
(requires Chain Mail)
Elephant Archer
Slinger
Macedonian
Ÿ Academy units +2 armor vs. Slinger, Ballista, Helepolis, missile weapons.
Ÿ Units with no range +2 line of sight.
Ÿ Siege Workshop units cost 50% less.
Ÿ Units 4 times more resistant to conversion.
Stone Age
Tool Age Bronze Age
Iron Age
Fire Galley
Logistics
Scythe Chariot
(requires Nobility)
Camel Rider
Tower Shield
Fanaticism
Jihad
Afterlife
Monotheism
Medicine Martyrdom
Plow
Writing
Cavalry
Improved
Bowman
Guard Tower
Ballistics
Aristocracy
Horse Archer
Armored Elephant
(requires Iron Shield)
Irrigation
Coinage
Architecture
Heavy Transport